| MAPS
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| Well, maps. What else? |
Our maps are currently in a rather unfinished state, so there isn't too many
detailed information about them available. If YOU would like to map for Grand Theft
contact us on irc.
GT_ART
~~~~~
This map contains the typical situation that might have come into the mind of everyone
reading the general information: A museum, with loads of expensive paintings, loads of
targets for our gang of thieves! Thieves start outside the building and have to find
their way inside. There will be an alarm a hacker has to disable to ease the way for
his team, and of course, there is a job for the Torcher, a huge iron door guarding
the museums greatest treasures.
That's what it is right now. More information about this one is about to come when the
work on this map has progressed a bit!
GT_RICH
~~~~~~
So what else can be the scenario for "the big robbery"? Of course, a rich man's house!
And this one is really a VERY RICH man's house, heavily fortified and unbelievable big.
We are not sure what the target the Thieves have to steal in this map will be, but one
thing is pretty clear: The rooftop will be a quite interesting way in...
Because Rascal is very busy making the models for GT, the map hasn't developed very
much the last months and is kind of canceled. But let's see what the future will bring |
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Content:
   
Mapping:
   
Modeling:
   
Coding:
   
Overall:
   
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